make a COMPLICATION, then a CHARACTER, then a PRETEXT over and over 001. Vision Floss COMPLICATION traits: trap - solvings mcculloch (cost: 6) P/C: 0/2 Hit: BLOCK! Effects that'd let another player look at your hand are automatically opposed. 002. Shannon Atteberry // "IOTA" (a climbing partner of Tonya's) traits: athlete - thief cost: 1 T/P/C: 3/1/1 2:put a kit card which shares a trait with me into play 6:put a kit card in another player's discard pile which shares a trait with me into play 003. A Glimpse of the Challenge Before Us PRETEXT traits: athlete - thief (cost: 3) Any one of your characters plus all your characters who share traits with me join the attack. 004. Isolation Cell COMPLICATION traits: trap - police (cost: 5) P/C: 0/0 Hit: Pain - 5. When I hit play, choose a trait. No attack including characters of that trait may take place. 005. S. Carmody // "LANTERN" (an ex-cop kicked from the force for whistle-blowing) traits: outcast - mercenary cost: 3 T/P/C: 4/3/0 When another player plays a police card, you may oppose by paying E equal to that card's stage cost. 4: put a pretext card from your discard pile into your hand 006. New Trajectory PRETEXT traits: - (cost: 4) Choose a trait. You may discard any number of cards, then grab that many cards with the trait you chose from your discard pile. 007. On the Blink COMPLICATION traits: baelie P/C: 0/0 (cost: 1) Hit: Pain - 3. Choose a piece of kit involved in the attack to become yours until the end of your next turn. It becomes a Drone with Pain Threshold equal to its stage cost and attacks automatically. 008. Cordis Hammill // "FENNEL" (goth scene archivist) traits: heathen - author - goth cost: 1 T/P/C: 1/0/4 on overturn: Pain - 2 Ante me when I'm overturned. 5: Shelve a goth from your discard pile 009. The Circle Must Convene PRETEXT traits: heathen - baelie (cost: 3) Each player gains E equal to the number of characters they've got that share traits with me, squared. 010. Blown Cover COMPLICATION traits: aberdevine P/C: 2/1 (cost: 5) Hit: Attacking player reveals their hand. Shelve one of those cards. 011. "ILLYRICIAN" counterdoxer traits: hacker - mercenary - unknown cost: 3 T/P/C: 2/3/2 Aberdevine complications have no effect. 6: Each opponent overturns three cards and gains one E. 012. Wrystick Permutations PRETEXT traits: beltring - unknown cost: 1 Rearrange your discard pile. Put the bottom card of it on top of your deck without revealing anything; do this twice if one of your characters shares a trait with me.